This is the third and last part of the ” Creating an Italian Chess Set” tutorial with 3dsmax. Before starting to the render process I want to remind you a little clue about the size of your models. Always keep them near to the size of your Grid. It will help you for getting a realistic render. Because all the 3D programs are working on the real world size. After sharing this info we can go through to the render process:
Step 57: And from the Front View:
Step 58: I changed their settings like the picture below, but as you can see I didn’t modify the settings very much. Anyway, keep an eye on this screenshot. And our main lighting will come from a HDRI that will come in view soon.
Step 59: And here are the main Vray Render Settings; We’ll gonna start with deactivating the Default light so our scene will be lightened by Vray lights. I chose Adabtive DMC for Image Sampler and the Catmull-Rom for antialising filter.This filter will help us for getting sharp pixels at the final render. I increased the Image Sampler’s Min and Max Subdivs a bit for getting an excellent realistic render. And now I activated both of them. GI skylight and Reflection\Refrection Environments. Then added a HDRI onto them. HDRI is the key of realistic lighting. It’s kinda of a vitamin for the render. Takes the vitamin and becomes more healthy.
Step 60: I activated the Indirect illumination, chose the Light Cache for Primary Bounce, and Irradiance Map for Secondary bounce. These two fellows are always giving the best result which we are expecting for. Irradiance Map’s Current Preset will be Medium and HSph Subdivs will be 50. Interp Samples is will be 40. Light Cache’s Subdivs will be 1000 and as you can number of the passes are 4. And DMC Sampler’s Min Samples will be 16 (highest number equals highest quality). Keep an eye on these adjustmenst.
Step 61: One more thing; add the same HDRI to 3dsmax’s Environment Map which we had added it before to Vray’s Environment. It will second you to getting a nice realistic render. And be careful with the HDRI’s lighting which you are using at the moment. If the HDRI taken in the night time, your render will be dark and won’t be illuminated. Use the right vitamin
Here the render is: Well, this was the end of our tutorial. Hope you found it useful and hope you enjoyed it. See you next time. Have a nice day! Take care, Bye