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16th December 2010 at 09:07 

Create a liquid chocolate pouring in Next Limit’s Realflow 4 and Autodesk 3dsmax 2009

27,650 views | Posted by admin in Autodesk 3DsMax, Lighting and Rendering, Realflow
9 comments

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Hi to all CG  lovers :)   in this quick tutorial I  will show you how to create a liquid chocolate pouring scene using Next Limit’s Realflow 4 and Autodesk’s 3ds Max 2009.  Actually it is not very important the versions  I am sure you can complete this tut to all packages.

Hi to all CG  lovers :)   in this quick tutorial I  will show you how to create a liquid chocolate pouring scene using Next Limit’s Realflow 4 and Autodesk’s 3ds Max 2009.  Actually it is not very important the versions  I am sure you can complete this tut to all packages. For our other works please visit our website http://www.3d2dizayn.com/ Should you have any questions or comments, please contact me at: 3d2dizayn@gmail.com

Preview of Final Results

Create a liquid chocolate pouring in Next Limit’s Realflow 4 and Autodesk 3dsmax 2009

Let’s do it!

Step 1: We are starting with usual steps. Open RF and create a new project.

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Step 2: Export  your object (chocolate or wafer) into the object folder of your project file as an sd file using SD plugin in 3ds max.

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Step 3: Go to RF and import this sd file into the program. Using File-import-import object or clicking on to the import icon at object’s list.

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Step 4: A tip;  if you make group your objects and rename these the Nodes List will look more clear and tidy. Systematic  working  is everything’s  life  :)

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Step 5: We are adding to our scene a particle emitter and two deamon; Gravity and a k volume. K volume will be useful for killing/destroying the particles that are flying.

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Step 6: The scene will look like the picture below. If you keep your emitter’s size a little bit small it would emit more decent particles.

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Step 7: We are applying a few position key  to the circle emitter so it will flow with a creative way, in a zigzag way :)

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This entry was posted on Thursday, December 16th, 2010 at 09:07 and is filed under Autodesk 3DsMax, Lighting and Rendering, Realflow. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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9 responses to “Create a liquid chocolate pouring in Next Limit’s Realflow 4 and Autodesk 3dsmax 2009”

  1. Amr Boghdady says:
    20 December 2010 at 05:42

    You made me feel hungry! :D
    Great tutorial, really loving the end-result

    Reply
  2. Boschivo says:
    04 February 2011 at 12:01

    Please do make more next limit tutorials :) it is greaaat!!!!!!!!!!!

    Reply
  3. annie says:
    04 February 2011 at 12:16

    Woooow chocolate I like much :D

    Reply
  4. 3DRE says:
    08 February 2011 at 09:30

    that it is a very beautiful tutorial.

    Reply
  5. santiago says:
    10 February 2011 at 03:24

    wow wow wow, really great tutorial!!! thanks very very much:)

    Reply
  6. Tutorial 3ds max e Realflow: Criando chocolate derretido | Allan Brito says:
    15 February 2011 at 19:36

    [...] interesse nesse tipo de produção é um tutorial detalhado, sobre os procedimentos para gerar uma simulação que envolve uma barra de chocolate coberta com chocolate derretido! Sim, a imagem abaixo mostra o resultado final do [...]

    Reply
  7. admin says:
    15 February 2011 at 20:37

    Thanks :)

    Reply
  8. kajax says:
    14 May 2011 at 14:33

    harika bir ders olmuş elelrinize sağlık. daha farklı RealFlow desleri de bekliyoruz.

    Reply
  9. sinan says:
    12 January 2012 at 09:06

    teşekkür ederim..anlaşılır ve güzel bir ders olmuş..

    Reply

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